10/18 - AND SO IT BEGINS

DESCRIPTION

Concrete ocean is an immersive sim survival horror game set in an alternate 1974 Sweden.

The player is a sleeper agent tasked with protecting BERGSAL-3, a secret government project to create a self-sustaining city capable of surviving through nuclear Armageddon.

The facility has been attacked by an unknown military force, forcing the present staff to activate the self-sustaining functionality of BERGSAL-3 early toprevent a total takeover. The player now finds themselves lost amongst illogical structures beneath a false sky, with a target to neutralize.

But BERGSAL-3 has no way to differentiate between intruders and the player, and as such they must also contend with the facilities improvised defences.

PROJECT BAKGROUND

  • DEGREE PROJECT
  • 10 WEEKS
  • MADE IN UNREAL 5.3

MY ROLES

  • GAMEPLAY AND SYSTEMS
  • VFX
  • AI

REFLECTION


This is an incredibly exiting project that has just gotten started! I'm working together with the incredible Marve Gomes who is helping this project come to life with his intricate level & world design.

As of now I am creating a fully featured, professional grade FPS character controller!

Check out Marve Gomes page on this project here:

marvegomes.com